
Mosskeeper
Mosskeeper
Mosskeeper
is a short ecological restoration puzzle about testing small habitats and discovering what returns.
You begin beside a rain-worn garden statue. Brush away grime, place water and soil, choose a starter, then run a growth test. Plants respond to moisture, shelter, shade and connection. When growth stops, the game reveals the limiting condition so you can adjust the habitat and test again.
Across three connected locations, each chapter asks a different question:
- Choose the statue’s micro-habitat.
- Build and prove a vine route across an old bicycle.
- Balance moisture, airflow, shade and leaf heat inside the glasshouse.
Your decisions change the visible growth, later conditions and the animals that arrive. The complete survey takes approximately 20–30 minutes. After completing it, Quick Survey mode lets you explore alternative outcomes faster.
Controls
- Pointer or touch: choose tools and interact with the scene
1–6: select tools- Arrow keys +
Enter: choose and use habitat targets Space: run a growth test or advance a reward sequenceJ: open the journalEsc: open settingsCtrl/Cmd + Z: undo eligible preparation actions
Playable in a modern desktop or mobile browser. Includes reduced-motion and large-text options.
| Published | 4 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | PixelRespawn |
| Genre | Puzzle |
| Tags | Cozy, nature, Relaxing, Short, Singleplayer |
| AI Disclosure | AI Assisted, Code, Graphics |


